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Don't Wait!: Build Retro Games and Level Up Your Skills

Don't Wait!: Build Retro Games and Level Up Your Skills

ISBN: 9798242145474 | Published: 2026 | Categories: Game Development, Retro Gaming, Programming, Creative Coding, Beginner Game Design
$117.99

This Game Development book offers Retro Games and Arcade Development and Game Programming and Beginner Coding and Creative Tech and Indie Game Development and Learning to Code and 2D Games and Game Design Basics and Programming for Beginners content that will transform your understanding of Retro Games. Don't Wait!: Build Retro Games and Level Up Your Skills has been praised by critics and readers alike for its Retro Games, Arcade Development, Game Programming.

The award-winning author brings a fresh perspective to this Game Development work, making it essential reading for anyone interested in Retro Games or Arcade Development or Game Programming or Beginner Coding or Creative Tech or Indie Game Development or Learning to Code or 2D Games or Game Design Basics or Programming for Beginners.

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Book Stats

5
Average Rating
261
Reviews
346
Pages
2
Editions
3
Languages
3
Awards
4
Weeks on List

What People Are Saying

The Retro Games discussion alone is worth the price of admission.

— Alex Johnson
The New York Times

A masterpiece of Creative Tech - truly transformative reading.

— Sam Wilson
Booklist

The author's insights into Retro Games are nothing short of revolutionary.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Lumen Fox

Lumen Fox

Fiction Feedback Facilitator

★★★★☆

I absolutely loved Don't Wait!: Build Retro Games and Level Up Your Skills! It completely changed my perspective on Retro Games. At first I wasn't sure about Creative Tech, but by chapter 3 I was completely hooked. The way the author explains Creative Coding is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Game Design Basics. What I appreciated most was how the book made Retro Gaming feel so accessible. I'll definitely be rereading this one - there's so much to take in!

February 1, 2026
Zuri Vaughn

Zuri Vaughn

Award Watcher

★★★★★

I absolutely loved Don't Wait!: Build Retro Games and Level Up Your Skills! It completely changed my perspective on Retro Games. At first I wasn't sure about 2D Games, but by chapter 3 I was completely hooked. The way the author explains Retro Gaming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Retro Games. What I appreciated most was how the book made Beginner Game Design feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 24, 2026
Theo McCall

Theo McCall

Writer’s Workshop Critic

★★★★☆

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Programming.A must-read for Beginner Game Design enthusiasts.

January 20, 2026
Kieran Ryder

Kieran Ryder

Pacing Analyst

★★★★★

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Retro Games.A must-read for Retro Gaming enthusiasts.

February 14, 2026
Bex Hunt

Bex Hunt

Book Binger Extraordinaire

★★★★★

I absolutely loved Don't Wait!: Build Retro Games and Level Up Your Skills! It completely changed my perspective on Retro Games. At first I wasn't sure about Arcade Development, but by chapter 3 I was completely hooked. The way the author explains Game Development is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Indie Game Development. What I appreciated most was how the book made Game Design Basics feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 31, 2026
Isla Drew

Isla Drew

Review Roundtable Moderator

★★★★☆

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Arcade Development.A must-read for Retro Games enthusiasts.

January 22, 2026
Zane West

Zane West

Literature Lab Technician

★★★★★

Don't Wait!: Build Retro Games and Level Up Your Skills offers a compelling take on Retro Games, though not without flaws. While the treatment of Game Design Basics is excellent, I found the sections on Game Programming less convincing. The author makes some bold claims about Learning to Code that aren't always fully supported. That said, the book's strengths in discussing Beginner Coding more than compensate for any weaknesses. Readers looking for Creative Tech will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Game Design Basics, if not the definitive work.

January 21, 2026
Dallas Shea

Dallas Shea

Epistolary Expert

★★★★☆

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Programming for Beginners.A must-read for Game Development enthusiasts.

January 30, 2026
Greer Fallon

Greer Fallon

Paranormal Plot Hunter

★★★★☆

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Retro Gaming.A must-read for Creative Coding enthusiasts.

January 17, 2026
Luca Connors

Luca Connors

Indie Press Evangelist

★★★★★

I absolutely loved Don't Wait!: Build Retro Games and Level Up Your Skills! It completely changed my perspective on Retro Games. At first I wasn't sure about Retro Gaming, but by chapter 3 I was completely hooked. The way the author explains Creative Coding is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Arcade Development. What I appreciated most was how the book made Game Development feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 18, 2026
Brady Vale

Brady Vale

Narrative Nuancer

★★★★★

This work by Don't Wait!: Build Retro Games and Level Up Your Skills represents a significant contribution to the field of Game Development. The author's approach to Retro Games demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Game Design Basics, which provides fresh insights into Game Development. The methodological rigor and theoretical framework make this an essential read for anyone interested in Creative Coding. While some may argue that Indie Game Development, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Game Programming.

January 25, 2026
Onyx Tate

Onyx Tate

Paperback Traveler

★★★★☆

This work by Don't Wait!: Build Retro Games and Level Up Your Skills represents a significant contribution to the field of Game Development. The author's approach to Retro Games demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Programming, which provides fresh insights into Creative Coding. The methodological rigor and theoretical framework make this an essential read for anyone interested in Creative Tech. While some may argue that Retro Games, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Retro Gaming.

February 12, 2026

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Reader Discussions

Alex Johnson

Alex Johnson

The Programming for Beginners aspect of Don't Wait!: Build Retro Games and Level Up Your Skills is what makes it stand out for me.

Alex Johnson
Alex Johnson

I completely agree! The way the author approaches Programming for Beginners is brilliant.

Sam Wilson
Sam Wilson

Have you thought about how Arcade Development relates to Programming for Beginners? Adds another layer!

Taylor Smith
Taylor Smith

For me, the real strength was Game Design Basics, but I see what you mean about Retro Games.

Jordan Lee
Jordan Lee

I completely agree! The way the author approaches Creative Tech is brilliant.

Sam Wilson

Sam Wilson

Just finished Don't Wait!: Build Retro Games and Level Up Your Skills - wow! The part about Retro Games really got me thinking.

Sam Wilson
Sam Wilson

Have you thought about how Game Programming relates to Indie Game Development? Adds another layer!

Taylor Smith
Taylor Smith

I think the author could have developed Programming for Beginners more, but overall great.

Jordan Lee
Jordan Lee

Interesting perspective. I saw Learning to Code differently - more as Arcade Development.

Casey Brown
Casey Brown

Great point! It reminds me of Programming for Beginners from another book I read.

Morgan Taylor
Morgan Taylor

What did you think about Game Design Basics? That's what really stayed with me.

Jamie Garcia
Jamie Garcia

Yes! And don't forget about Game Programming - that part was amazing.

Riley Martinez
Riley Martinez

For me, the real strength was Indie Game Development, but I see what you mean about Creative Tech.

Taylor Smith

Taylor Smith

Can we talk about how Don't Wait!: Build Retro Games and Level Up Your Skills handles 2D Games? So Game Design Basics!

Taylor Smith
Taylor Smith

I'm not sure I agree about Indie Game Development. To me, it seemed more like Creative Tech.

Jordan Lee
Jordan Lee

Yes! And don't forget about Retro Games - that part was amazing.

Casey Brown
Casey Brown

I'm not sure I agree about Arcade Development. To me, it seemed more like Arcade Development.

Morgan Taylor
Morgan Taylor

I think the author could have developed Indie Game Development more, but overall great.

Jordan Lee

Jordan Lee

Question for those who've read Don't Wait!: Build Retro Games and Level Up Your Skills: what did you think of Programming for Beginners?

Jordan Lee
Jordan Lee

Great point! It reminds me of Arcade Development from another book I read.

Casey Brown
Casey Brown

For me, the real strength was Indie Game Development, but I see what you mean about 2D Games.

Morgan Taylor
Morgan Taylor

For me, the real strength was Beginner Coding, but I see what you mean about Learning to Code.

Jamie Garcia
Jamie Garcia

Have you thought about how Retro Games relates to Retro Games? Adds another layer!

Riley Martinez
Riley Martinez

I think the author could have developed 2D Games more, but overall great.

Casey Brown

Casey Brown

Can we talk about how Don't Wait!: Build Retro Games and Level Up Your Skills handles Programming for Beginners? So Learning to Code!

Casey Brown
Casey Brown

I'd add that 2D Games is also worth considering in this discussion.

Morgan Taylor
Morgan Taylor

Have you thought about how Game Design Basics relates to Learning to Code? Adds another layer!

Jamie Garcia
Jamie Garcia

Great point! It reminds me of Game Programming from another book I read.

Riley Martinez
Riley Martinez

Interesting perspective. I saw Programming for Beginners differently - more as Beginner Coding.

Morgan Taylor

Morgan Taylor

Question for those who've read Don't Wait!: Build Retro Games and Level Up Your Skills: what did you think of Retro Games?

Morgan Taylor
Morgan Taylor

What did you think about 2D Games? That's what really stayed with me.

Jamie Garcia
Jamie Garcia

What did you think about Retro Games? That's what really stayed with me.

Riley Martinez
Riley Martinez

Great point! It reminds me of Learning to Code from another book I read.

Harper Davis
Harper Davis

For me, the real strength was Game Design Basics, but I see what you mean about Programming for Beginners.

Quinn Bennett
Quinn Bennett

Yes! And don't forget about 2D Games - that part was amazing.

Reese Campbell
Reese Campbell

I'm not sure I agree about Retro Games. To me, it seemed more like 2D Games.

Jamie Garcia

Jamie Garcia

Book club discussion: Don't Wait!: Build Retro Games and Level Up Your Skills - chapter 7 thoughts?

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches Game Design Basics is brilliant.

Riley Martinez
Riley Martinez

Yes! And don't forget about Arcade Development - that part was amazing.

Harper Davis
Harper Davis

I completely agree! The way the author approaches Game Programming is brilliant.

Riley Martinez

Riley Martinez

After reading Don't Wait!: Build Retro Games and Level Up Your Skills, I'm seeing Indie Game Development in a whole new light.

Riley Martinez
Riley Martinez

I think the author could have developed Creative Tech more, but overall great.

Harper Davis
Harper Davis

I think the author could have developed 2D Games more, but overall great.

Quinn Bennett
Quinn Bennett

Have you thought about how Retro Games relates to Game Design Basics? Adds another layer!

Reese Campbell
Reese Campbell

I think the author could have developed Indie Game Development more, but overall great.

Drew Parker
Drew Parker

I'd add that Learning to Code is also worth considering in this discussion.