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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

ISBN: 979-8346009634 | Published: November 9, 2024 | Categories: Books, Computers & Technology, Programming, Graphics & Multimedia, OpenGL
$155.99

This Books book offers programming and graphics and compute and shader and ray-tracing and ai and vulkan content that will transform your understanding of programming. Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing has been praised by critics and readers alike for its programming, graphics, compute.

The highly acclaimed author brings a fresh perspective to this Books work, making it a must-have for anyone interested in programming or graphics or compute or shader or ray-tracing or ai or vulkan.

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Book Stats

4
Average Rating
140
Reviews
477
Pages
1
Editions
5
Languages
1
Awards
16
Weeks on List

What People Are Saying

Essential reading for anyone interested in vulkan.

— Alex Johnson
The New York Times

This book redefines what we thought we knew about programming.

— Sam Wilson
Booklist

The author's insights into graphics are nothing short of revolutionary.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Arden Blake

Arden Blake

Dialogue Aesthete

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about ray-tracing.A must-read for ray-tracing enthusiasts.

October 20, 2025
Devon Young

Devon Young

Literature Vlogger

★★★★☆

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on graphics, which provides fresh insights into shader. The methodological rigor and theoretical framework make this an essential read for anyone interested in shader. While some may argue that Graphics & Multimedia, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of vulkan.

October 23, 2025
Sawyer Greene

Sawyer Greene

Genre Blender

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Graphics & Multimedia.A must-read for Books enthusiasts.

October 23, 2025
Reagan Marsh

Reagan Marsh

Mystery Solver

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of Computers & Technology is excellent, I found the sections on Books less convincing. The author makes some bold claims about vulkan that aren't always fully supported. That said, the book's strengths in discussing Graphics & Multimedia more than compensate for any weaknesses. Readers looking for Graphics & Multimedia will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Computers & Technology, if not the definitive work.

November 12, 2025
Micah Knight

Micah Knight

Booktok Influencer

★★★★☆

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about compute.A must-read for ai enthusiasts.

November 17, 2025
Cameron Wells

Cameron Wells

Storyline Architect

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on OpenGL, which provides fresh insights into shader. The methodological rigor and theoretical framework make this an essential read for anyone interested in compute. While some may argue that Books, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Books.

October 21, 2025
Finley Cross

Finley Cross

Paperback Philosopher

★★★★☆

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about programming, but by chapter 3 I was completely hooked. The way the author explains vulkan is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Books. What I appreciated most was how the book made vulkan feel so accessible. I'll definitely be rereading this one - there's so much to take in!

October 22, 2025
Remy Jordan

Remy Jordan

Cover Art Enthusiast

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of programming is excellent, I found the sections on vulkan less convincing. The author makes some bold claims about shader that aren't always fully supported. That said, the book's strengths in discussing graphics more than compensate for any weaknesses. Readers looking for shader will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Programming, if not the definitive work.

October 23, 2025
Justice Palmer

Justice Palmer

Chapter Whisperer

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of Computers & Technology is excellent, I found the sections on OpenGL less convincing. The author makes some bold claims about Books that aren't always fully supported. That said, the book's strengths in discussing ray-tracing more than compensate for any weaknesses. Readers looking for ai will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on vulkan, if not the definitive work.

November 16, 2025
Kai Barrett

Kai Barrett

Literary Scout

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Books.A must-read for Programming enthusiasts.

November 11, 2025
Monroe Steele

Monroe Steele

Novel Digest Contributor

★★★★☆

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about Programming, but by chapter 3 I was completely hooked. The way the author explains compute is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in ai. What I appreciated most was how the book made ray-tracing feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 6, 2025
Hunter Lane

Hunter Lane

Reading Retreat Host

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Programming, which provides fresh insights into compute. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that Computers & Technology, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of vulkan.

November 5, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

The ray-tracing aspect of Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing is what makes it stand out for me.

Alex Johnson
Alex Johnson

Have you thought about how ray-tracing relates to vulkan? Adds another layer!

Sam Wilson
Sam Wilson

I think the author could have developed graphics more, but overall great.

Taylor Smith
Taylor Smith

Interesting perspective. I saw vulkan differently - more as programming.

Jordan Lee
Jordan Lee

I'm not sure I agree about vulkan. To me, it seemed more like programming.

Casey Brown
Casey Brown

Great point! It reminds me of shader from another book I read.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw ai differently - more as compute.

Sam Wilson

Sam Wilson

Book club discussion: Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing - chapter 19 thoughts?

Sam Wilson
Sam Wilson

I'm not sure I agree about shader. To me, it seemed more like ray-tracing.

Taylor Smith
Taylor Smith

What did you think about shader? That's what really stayed with me.

Jordan Lee
Jordan Lee

For me, the real strength was shader, but I see what you mean about ray-tracing.

Casey Brown
Casey Brown

What did you think about shader? That's what really stayed with me.

Taylor Smith

Taylor Smith

After reading Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing, I'm seeing ray-tracing in a whole new light.

Taylor Smith
Taylor Smith

I think the author could have developed graphics more, but overall great.

Jordan Lee
Jordan Lee

Great point! It reminds me of ai from another book I read.

Casey Brown
Casey Brown

Interesting perspective. I saw graphics differently - more as ai.

Morgan Taylor
Morgan Taylor

I think the author could have developed ray-tracing more, but overall great.

Jamie Garcia
Jamie Garcia

Yes! And don't forget about programming - that part was amazing.

Riley Martinez
Riley Martinez

I'd add that programming is also worth considering in this discussion.

Jordan Lee

Jordan Lee

How does Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing compare to other works about graphics?

Jordan Lee
Jordan Lee

I think the author could have developed vulkan more, but overall great.

Casey Brown
Casey Brown

Interesting perspective. I saw ai differently - more as compute.

Morgan Taylor
Morgan Taylor

Have you thought about how ai relates to ray-tracing? Adds another layer!

Casey Brown

Casey Brown

Recommendations for books similar to Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing in terms of ai?

Casey Brown
Casey Brown

I completely agree! The way the author approaches vulkan is brilliant.

Morgan Taylor
Morgan Taylor

I completely agree! The way the author approaches vulkan is brilliant.

Jamie Garcia
Jamie Garcia

Yes! And don't forget about ai - that part was amazing.

Riley Martinez
Riley Martinez

For me, the real strength was graphics, but I see what you mean about compute.

Harper Davis
Harper Davis

Interesting perspective. I saw shader differently - more as programming.

Quinn Bennett
Quinn Bennett

For me, the real strength was programming, but I see what you mean about compute.

Reese Campbell
Reese Campbell

Interesting perspective. I saw compute differently - more as shader.

Drew Parker
Drew Parker

Yes! And don't forget about compute - that part was amazing.

Morgan Taylor

Morgan Taylor

The compute aspect of Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing is what makes it stand out for me.

Morgan Taylor
Morgan Taylor

Have you thought about how vulkan relates to vulkan? Adds another layer!

Jamie Garcia
Jamie Garcia

Have you thought about how compute relates to graphics? Adds another layer!

Riley Martinez
Riley Martinez

For me, the real strength was shader, but I see what you mean about ai.

Jamie Garcia

Jamie Garcia

After reading Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing, I'm seeing vulkan in a whole new light.

Jamie Garcia
Jamie Garcia

I'm not sure I agree about ray-tracing. To me, it seemed more like graphics.

Riley Martinez
Riley Martinez

Great point! It reminds me of ray-tracing from another book I read.

Harper Davis
Harper Davis

I completely agree! The way the author approaches shader is brilliant.

Quinn Bennett
Quinn Bennett

For me, the real strength was compute, but I see what you mean about shader.

Reese Campbell
Reese Campbell

What did you think about shader? That's what really stayed with me.

Drew Parker
Drew Parker

What did you think about ray-tracing? That's what really stayed with me.

Elliot Morgan
Elliot Morgan

Great point! It reminds me of vulkan from another book I read.

Riley Martinez

Riley Martinez

Can we talk about how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing handles programming? So shader!

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches graphics is brilliant.

Harper Davis
Harper Davis

Interesting perspective. I saw shader differently - more as compute.

Quinn Bennett
Quinn Bennett

I'd add that compute is also worth considering in this discussion.

Reese Campbell
Reese Campbell

I think the author could have developed vulkan more, but overall great.

Drew Parker
Drew Parker

I'd add that ai is also worth considering in this discussion.

Elliot Morgan
Elliot Morgan

Interesting perspective. I saw ray-tracing differently - more as shader.

Avery Stone
Avery Stone

Yes! And don't forget about ai - that part was amazing.

Skyler Brooks
Skyler Brooks

For me, the real strength was programming, but I see what you mean about graphics.