After reading WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL, I'm seeing wgsl in a whole new light.
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January 31, 2026
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February 23, 2026
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February 15, 2026
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February 18, 2026
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February 22, 2026
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January 28, 2026
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February 4, 2026
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February 4, 2026
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February 18, 2026
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February 20, 2026
Plot Dissectionist
I absolutely loved WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL! It completely changed my perspective on webgpu. At first I wasn't sure about Games & Strategy Guides, but by chapter 3 I was completely hooked. The way the author explains Games & Strategy Guides is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in vulkan. What I appreciated most was how the book made vulkan feel so accessible. I'll definitely be rereading this one - there's so much to take in!
January 27, 2026
After reading WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL, I'm seeing wgsl in a whole new light.
Can we talk about how WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL handles programming? So compute!
I'm not sure I agree about graphics. To me, it seemed more like graphics.
Interesting perspective. I saw webgpu differently - more as graphics.
Have you thought about how wgsl relates to compute? Adds another layer!
Great point! It reminds me of webgpu from another book I read.
How does WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL compare to other works about wgsl?
I completely agree! The way the author approaches compute is brilliant.
I'm not sure I agree about compute. To me, it seemed more like graphics.
I'd add that graphics is also worth considering in this discussion.
Just finished WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL - wow! The part about graphics really got me thinking.
I completely agree! The way the author approaches ai is brilliant.
What did you think about programming? That's what really stayed with me.
I think the author could have developed shader more, but overall great.
The programming aspect of WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL is what makes it stand out for me.
I'm not sure I agree about shader. To me, it seemed more like webgpu.
I completely agree! The way the author approaches ai is brilliant.
Yes! And don't forget about compute - that part was amazing.
Interesting perspective. I saw ai differently - more as ai.
Interesting perspective. I saw programming differently - more as wgsl.
Has anyone else read WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL? I'd love to discuss compute!
I'm not sure I agree about graphics. To me, it seemed more like vulkan.
I'd add that graphics is also worth considering in this discussion.
Question for those who've read WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL: what did you think of wgsl?
I completely agree! The way the author approaches simulation is brilliant.
Have you thought about how vulkan relates to shader? Adds another layer!
For me, the real strength was compute, but I see what you mean about ai.
I completely agree! The way the author approaches vulkan is brilliant.
Interesting perspective. I saw wgsl differently - more as vulkan.
Great point! It reminds me of simulation from another book I read.
Yes! And don't forget about machine learning - that part was amazing.
How does WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL compare to other works about machine learning?
Great point! It reminds me of programming from another book I read.
For me, the real strength was vulkan, but I see what you mean about programming.
I'm not sure I agree about ai. To me, it seemed more like wgsl.
What did you think about shader? That's what really stayed with me.
I'm not sure I agree about compute. To me, it seemed more like wgsl.
Have you thought about how simulation relates to compute? Adds another layer!
Interesting perspective. I saw wgsl differently - more as machine learning.
What did you think about simulation? That's what really stayed with me.
What did you think about simulation? That's what really stayed with me.
Have you thought about how ai relates to simulation? Adds another layer!
I'd add that webgpu is also worth considering in this discussion.
Interesting perspective. I saw vulkan differently - more as wgsl.