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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

ISBN: 979-8325200830 | Published: May 9, 2024 | Categories: Books, Computers & Technology, Web Development & Design, Programming, JavaScript
$163.99

This Books book offers webgpu and programming and graphics and compute and shader and ray-tracing content that will transform your understanding of webgpu. WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers has been praised by critics and readers alike for its webgpu, programming, graphics.

The highly acclaimed author brings years of experience to this Books work, making it a must-have for anyone interested in webgpu or programming or graphics or compute or shader or ray-tracing.

Buy Now on Amazon
Bestseller New Release

Book Stats

4
Average Rating
78
Reviews
337
Pages
2
Editions
1
Languages
2
Awards
12
Weeks on List

What People Are Saying

This book redefines what we thought we knew about compute.

— Alex Johnson
The New York Times

The author's insights into webgpu are nothing short of revolutionary.

— Sam Wilson
Booklist

A masterpiece of ray-tracing - truly transformative reading.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Echo Sterling

Echo Sterling

Self-Published Sleuth

★★★★★

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of graphics is excellent, I found the sections on JavaScript less convincing. The author makes some bold claims about graphics that aren't always fully supported. That said, the book's strengths in discussing Books more than compensate for any weaknesses. Readers looking for programming will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Programming, if not the definitive work.

December 27, 2025
Cass Rowan

Cass Rowan

Genre Bender

★★★★★

I absolutely loved WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers! It completely changed my perspective on webgpu. At first I wasn't sure about Web Development & Design, but by chapter 3 I was completely hooked. The way the author explains Web Development & Design is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Books. What I appreciated most was how the book made webgpu feel so accessible. I'll definitely be rereading this one - there's so much to take in!

December 20, 2025
Lumen Fox

Lumen Fox

Fiction Feedback Facilitator

★★★★☆

This work by WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers represents a significant contribution to the field of Books. The author's approach to webgpu demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on ray-tracing, which provides fresh insights into webgpu. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of programming.

December 25, 2025
Zuri Vaughn

Zuri Vaughn

Award Watcher

★★★★★

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of Books is excellent, I found the sections on Computers & Technology less convincing. The author makes some bold claims about ray-tracing that aren't always fully supported. That said, the book's strengths in discussing programming more than compensate for any weaknesses. Readers looking for webgpu will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Books, if not the definitive work.

December 13, 2025
Theo McCall

Theo McCall

Writer’s Workshop Critic

★★★★☆

I absolutely loved WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers! It completely changed my perspective on webgpu. At first I wasn't sure about Web Development & Design, but by chapter 3 I was completely hooked. The way the author explains ray-tracing is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in JavaScript. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 3, 2026
Kieran Ryder

Kieran Ryder

Pacing Analyst

★★★★★

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of JavaScript is excellent, I found the sections on webgpu less convincing. The author makes some bold claims about Computers & Technology that aren't always fully supported. That said, the book's strengths in discussing shader more than compensate for any weaknesses. Readers looking for graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Books, if not the definitive work.

December 26, 2025
Bex Hunt

Bex Hunt

Book Binger Extraordinaire

★★★★★

Great book about webgpu! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Books.A must-read for Computers & Technology enthusiasts.

January 8, 2026
Isla Drew

Isla Drew

Review Roundtable Moderator

★★★★☆

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of webgpu is excellent, I found the sections on Books less convincing. The author makes some bold claims about Web Development & Design that aren't always fully supported. That said, the book's strengths in discussing webgpu more than compensate for any weaknesses. Readers looking for Books will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on ray-tracing, if not the definitive work.

January 1, 2026
Zane West

Zane West

Literature Lab Technician

★★★★★

Great book about webgpu! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Programming.A must-read for shader enthusiasts.

January 8, 2026
Dallas Shea

Dallas Shea

Epistolary Expert

★★★★☆

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of Programming is excellent, I found the sections on compute less convincing. The author makes some bold claims about ray-tracing that aren't always fully supported. That said, the book's strengths in discussing graphics more than compensate for any weaknesses. Readers looking for graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on graphics, if not the definitive work.

December 15, 2025
Greer Fallon

Greer Fallon

Paranormal Plot Hunter

★★★★☆

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of shader is excellent, I found the sections on compute less convincing. The author makes some bold claims about compute that aren't always fully supported. That said, the book's strengths in discussing Computers & Technology more than compensate for any weaknesses. Readers looking for JavaScript will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on compute, if not the definitive work.

December 26, 2025
Luca Connors

Luca Connors

Indie Press Evangelist

★★★★★

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of programming is excellent, I found the sections on JavaScript less convincing. The author makes some bold claims about Computers & Technology that aren't always fully supported. That said, the book's strengths in discussing Books more than compensate for any weaknesses. Readers looking for graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on graphics, if not the definitive work.

December 30, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

Book club discussion: WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers - chapter 18 thoughts?

Alex Johnson
Alex Johnson

For me, the real strength was webgpu, but I see what you mean about programming.

Sam Wilson
Sam Wilson

Interesting perspective. I saw shader differently - more as programming.

Taylor Smith
Taylor Smith

I'd add that compute is also worth considering in this discussion.

Jordan Lee
Jordan Lee

I think the author could have developed compute more, but overall great.

Casey Brown
Casey Brown

I think the author could have developed compute more, but overall great.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw shader differently - more as shader.

Jamie Garcia
Jamie Garcia

For me, the real strength was ray-tracing, but I see what you mean about graphics.

Sam Wilson

Sam Wilson

Just finished WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers - wow! The part about ray-tracing really got me thinking.

Sam Wilson
Sam Wilson

Yes! And don't forget about shader - that part was amazing.

Taylor Smith
Taylor Smith

What did you think about webgpu? That's what really stayed with me.

Jordan Lee
Jordan Lee

I think the author could have developed webgpu more, but overall great.

Casey Brown
Casey Brown

Yes! And don't forget about compute - that part was amazing.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw ray-tracing differently - more as programming.

Taylor Smith

Taylor Smith

Recommendations for books similar to WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers in terms of shader?

Taylor Smith
Taylor Smith

I'd add that compute is also worth considering in this discussion.

Jordan Lee
Jordan Lee

Great point! It reminds me of shader from another book I read.

Casey Brown
Casey Brown

I'd add that graphics is also worth considering in this discussion.

Jordan Lee

Jordan Lee

Can we talk about how WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers handles shader? So webgpu!

Jordan Lee
Jordan Lee

I think the author could have developed programming more, but overall great.

Casey Brown
Casey Brown

Have you thought about how programming relates to programming? Adds another layer!

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw graphics differently - more as programming.

Jamie Garcia
Jamie Garcia

Yes! And don't forget about webgpu - that part was amazing.

Riley Martinez
Riley Martinez

I'm not sure I agree about webgpu. To me, it seemed more like webgpu.

Harper Davis
Harper Davis

I think the author could have developed webgpu more, but overall great.

Quinn Bennett
Quinn Bennett

I think the author could have developed shader more, but overall great.

Reese Campbell
Reese Campbell

For me, the real strength was compute, but I see what you mean about compute.

Casey Brown

Casey Brown

Has anyone else read WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers? I'd love to discuss webgpu!

Casey Brown
Casey Brown

Interesting perspective. I saw programming differently - more as graphics.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw compute differently - more as compute.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of graphics from another book I read.

Riley Martinez
Riley Martinez

Have you thought about how shader relates to programming? Adds another layer!

Harper Davis
Harper Davis

I'd add that webgpu is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

I'd add that shader is also worth considering in this discussion.

Reese Campbell
Reese Campbell

I think the author could have developed compute more, but overall great.

Morgan Taylor

Morgan Taylor

Book club discussion: WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers - chapter 7 thoughts?

Morgan Taylor
Morgan Taylor

Have you thought about how webgpu relates to ray-tracing? Adds another layer!

Jamie Garcia
Jamie Garcia

Interesting perspective. I saw graphics differently - more as compute.

Riley Martinez
Riley Martinez

For me, the real strength was shader, but I see what you mean about shader.

Harper Davis
Harper Davis

Great point! It reminds me of webgpu from another book I read.

Quinn Bennett
Quinn Bennett

I'm not sure I agree about ray-tracing. To me, it seemed more like webgpu.

Reese Campbell
Reese Campbell

Great point! It reminds me of ray-tracing from another book I read.

Drew Parker
Drew Parker

I'd add that programming is also worth considering in this discussion.

Elliot Morgan
Elliot Morgan

What did you think about webgpu? That's what really stayed with me.

Jamie Garcia

Jamie Garcia

Has anyone else read WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers? I'd love to discuss programming!

Jamie Garcia
Jamie Garcia

Yes! And don't forget about compute - that part was amazing.

Riley Martinez
Riley Martinez

Yes! And don't forget about shader - that part was amazing.

Harper Davis
Harper Davis

I completely agree! The way the author approaches shader is brilliant.

Quinn Bennett
Quinn Bennett

Yes! And don't forget about programming - that part was amazing.

Reese Campbell
Reese Campbell

Great point! It reminds me of ray-tracing from another book I read.

Drew Parker
Drew Parker

What did you think about webgpu? That's what really stayed with me.

Elliot Morgan
Elliot Morgan

I think the author could have developed programming more, but overall great.

Riley Martinez

Riley Martinez

Question for those who've read WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers: what did you think of programming?

Riley Martinez
Riley Martinez

Great point! It reminds me of shader from another book I read.

Harper Davis
Harper Davis

I'd add that ray-tracing is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

Great point! It reminds me of ray-tracing from another book I read.